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Stretch

Sunday 26 February 2012

NeverDead Review

I had some more things to say.  The upgrade system is too limited and you'll barely even pay attention to it. The music by Megadeth is pretty thrilling.  I still haven't finished it yet.  There's a few moments when you go to Arcadia's aprtment and look around it.  It's like a hub world...but not really because you just go there and then go out the door.  The weird thing is, you can go around her apartment and 'use' things like lying on a bed, taking a shower (with clothes on) sitting on a chair and even opening her drawers and looking at her lingerie...pretty useless.  It's also weirdly patronising as Arcadia states something like "Look out for this enemy because they charge their attack so be sure to hit them from behind".  How does Bryce not already know that?!   Anyway the game sucksdon'tgetit.

Sunday 12 February 2012

Dark Souls Thoughts



It would take a dragon a couple bites to get through that Hydra flesh...


EDIT (15-02-2011)
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Okay.  I have just now finished Dark Souls.  The whole 'difficulty' thing got pretty old for the last several hours and got increasingly annoying and surprisingly boring.  There were times when I really didn't want to play it.  Dark Souls is a fantastic journey, but nothing else.  The logistical locations, creature designs and especially the music create an incredibly magical experience.  The story and characters are played up as if they're supposed to be important but it's so vague and lazy about it that it's very hard to care outside of the challenge of each fight and location.  I can't resist saying that I'm rather disappointed.  Dark Souls could have been the best game I have ever played.  Period.  But due to the vague and pretentious story it all feels depressingly hollow.  It would have worked so much better if it hadn't even tried to have a story for you in the first place.  Just drop me into the dangerous world and leave me to it's mystery.  Make me care about my safety in this universe, not the universe itself.

Overall, it's hard to say something good about Dark Souls without something negative propping out somewhere.  Magical.  Dark.  Intuitive.  Depressing.  Annoying.  Boring.  Clever.  Mystical.  That's Dark Souls.

Thursday 9 February 2012

38 Favourite Video Game Quotes



I've been planning on doing this for a while.

It's really no surprise that my favourite quotes are from robots in Star Wars games.

If you have any that you like let me know.  I'm genuinely interested.